Reviewed on GTX 1080, Intel i7-6700K, 16GB RAM
There is also that Mod Manager thing which sounds cool and dandy but can't make it work (I did make it work year or two back but can't do it again, weird) and it need own mod installers to make it work and most of them are older versions of the mods (for example Redux 1.2 while recent version is 1.3 etc.).What is it? Turn-based strategy, with chainsaw guns I had to use editor to replace portraits but ended making my dream team of 4 that replace Stich and Farsight at the first mission (four people is overkill) from some games (in that case it was Planet Alcatraz's Vampire Squad). Second - removing most portraits for created characters and available recruits with some wrestlers. One - annoying trumpet in main menu and editor. Easy installation, liked changes like new guns (replaced) and overall changes (real time combat with easy to die characters make it really intense, I love it) except two things. I had enough of this crap after Fallout 1.5 where it was overused.Īnd the last one - Redux. I'm not joking.Īwaken - cool mod that try to make something in the FO1 and FO2 spirit despite limited dialog window (no choices here).Ībandoned after reaching 1st city where you have to choose one side. But the first mission is more in the Commandos spirit theme. Let's see.Įnclave - wow, this thing is HUGE and worth playthrough. Reinstalled FT decade after first playhtrough, wanted to test few mods. The only thing to keep in mind is that changes won't affect maps stored in a savegame, so you'll have to edit whatever particular map before you visit that map for the first time during your current playthrough. Just start the editor/mapper, open any maps (such as Special Encounters) you'd like to change, and add whatever items you like there so you'll find them when you visit the map. The game comes with an easy to use editor that can be used to modify the sorts of things you're looking for. anyone have any suggestions here I think you're going about this the wrong way, spending a lot of unnecessary time if what you're mainly looking for is to give your characters certain items.
I already did some searching for crack files and the only one i was able to find it out of date and doesnt work with newer operating systems.
so iv been digging through the files looking for patch files to try to delete but seems they hid the patches well besides the readme file explaining which patch did what.
i already beat it again and really want to play around with some exploits/glitches from the unpatched version, mainly the ability to duplicate items during special encounters. the problem is that the steam version is fully patched. i recently bought it on steam to play around with. the cd's were version 1.13 and after letting someone borrow my disks they got ruined. Kommadant: alright guys so i have an issue here and hoping someone can shed some light on it, i owned this game as a kid. Let's you fly a verti (ever wondered what that's like?) Let's you play as Enclave soldiers (Your pretty much bad guys/Grey area dudes). I haven't been able to play this, so I'm just going to tell you what I've seen: Ghoul (not sure WHY you'd want to play this race, but you can!)ĭislike the presets? Remember that you can modify the presets, modify them to your hearts content! Super mutant (Yea, good with big guns and stuff) Note, early on you want to be cautious, until you get a toolbox you can't be healed. A good idea for this race? CQC, all the way, consider chosing kamikaze as it now has no drawbacks (I think, after all, it means you can't get anything from armor and robots can't wear any anyways?) OOOR (and this is mid to late game) a heavy weapons trooper, they have good perception already and can be modded to be capable heavy weapons troops. Being capable of hitting hard with their punch (Apparently that point thing sticking out of your char's elbows? Not for show.) and hitting twice with your kick maybe). Robots and cyborgs don't inspire much in people apparently It SHOULD BE NOTED THOUGH, They make FAR more capable CQC fighters then any other character. Humanoid bot (Surprisingly good unarmed, PE ST and Endurance are stuck at 7 (endurance because robots can't get ANY armor) charisma however, is stuck at a terrifying 1. And dogs):ĭeathclaw (good melee chars, and MAYBE other stuff) This mod basically lets you play as any of the other races seen in this game (with the exception of reapers I believe. It improves alot of things aswell as the portraits for some of your recruits (farsight no longer looks hideous, thank god) AND custom chars. Here's afew I've found that are quite good (or heard):įallout Redux, like the weapon balancing mods, but it improves and implements alot of things, and fictionalizes real life items.